UI/UX Artist
Hunter's Hub Inc.
Responsibilities:
● Understand mobile gaming industry trends and their choices of UI/UX aesthetics and conventions
● Collaborate with game designers to conceptualize the UI/UX and ensure its consistency with game design (templates, assets, UI style guides, etc)
● Create wireframes, storyboards, user flows, and prototypes to effectively communicate interaction and design ideas
● Learn insights from user data to improve the visual quality and engagement of user interfaces
● Frequent communication with PH art team to create production UI assets across multiple titles using draw-overs and examples
● Help improve our UI production pipeline and process to deliver key milestones effectively (specifications, optimizations, wikis, guides, etc)
● Design and conduct UX research via playtest sessions & surveys to validate the usability of new and existing features or designs
Requirements:
● An online portfolio is required to showcase character animation works before being considered for an interview. Include images and a Demo reel if possible. Please indicate the link on your resume.
● BA/BS degree or other related field
● Experience as a UI/UX Designer, ideally within the video games industry is an advantage
● Must demonstrate UI/UX design skills with a strong portfolio
● Experience creating wireframes, storyboards, user flows, visual designs, and mobile prototypes as well as clear documentation.
● Knowledgeable in Photoshop/Illustrator
● Familiar or knowledgeable in Figma
● Willing to work onsite in Makati.
● Willing to work Monday through Saturday to accelerate learning and career growth