UI/UX Designer
M
MCN Solutions
40 - 60K PHP
Full-time
Tektite Tower West, Exchange Rd, Ortigas Center, Pasig, Metro Manila, Philippines
Product DesignC-Terminal ProductGame ProductFigmaAdobe XDSketchProtopieInVisionMarvelUnity
- Design user interfaces for game menus, HUDs (heads-up displays), and other in-game elements with a focus on functionality and aesthetics.
- Create wireframes, prototypes, and user flows to visualize and refine the player journey.
- Collaborate with game designers, developers, and artists to align UI/UX with gameplay and narrative goals.
- Conduct user research and usability testing to gather insights and iterate designs for optimal player experience.
- Establish and maintain a design system, including style guides, patterns, and reusable components for consistent UI/UX across the game.
- Ensure responsiveness and cross-platform compatibility, optimizing designs for desktop, mobile, and consoles.
- Stay current with trends in game UI/UX and Web3 technology to bring fresh ideas and innovative solutions to the team.
- Mentor junior designers and provide feedback on their work to maintain high design standards.
Requirements
- 5+ years of experience as a UI/UX designer, preferably in the gaming industry.
- Strong portfolio demonstrating expertise in game UI design, interaction design, and usability principles.
- Proficiency with design tools such as Figma, Adobe XD, Sketch, or similar.
- Deep understanding of user-centered design principles and their application in gaming environments.
- Experience with prototyping tools like Protopie, InVision, or Marvel.
- Familiarity with Unity, Unreal Engine, or other game engines is a strong plus.
- Ability to balance creativity with technical constraints, ensuring designs are both innovative and feasible.
- Strong communication skills, with the ability to present ideas and receive constructive feedback effectively.
- Understanding of accessibility standards to ensure inclusive designs.