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Starknet-Arcade(Arcadino)

A fully on-chain multiplayer gaming arena that provides the most safe, secure, 100% transparent outcomes programmed to onboard the next billion gamers using the Dojo Engine and the Cartridge Cont. ๐Ÿ•น๏ธ

๋น„๋””์˜ค

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Arcadino is a fully on-chain, multi-game GambleFi + GameFi arcade built on Starknet, featuring a seamless, gasless gaming experience powered by Dojo Engine, Cartridge Controller, and Starknet.dart.

Our current live games:

- ๐Ÿช™ Coin Flip โ€“ Simple, instant win/loss mechanic with provable fairness

- ๐ŸŽฐ Roulette โ€“ European-style roulette with Starknet VRF randomness

- โœŠ Rock Paper Scissors โ€“ Classic PvP game with real-time bet resolution

- ๐Ÿ Snakes & Ladders โ€“ PvAI on-chain board game powered by Dojo Systems

Our platform is designed to offer transparent outcomes, fair gameplay, and user-first mechanics - combining the principles of decentralization with a fun-first experience.


๐Ÿงฑ Core Components

๐Ÿง  Dojo Engine

  • Snakes & Ladders is fully implemented using Dojoโ€™s ECS architecture.

  • Player state, board positions, and dice rolls are all tracked as components and systems within Dojo World.

  • This modularity makes it easy to extend into PvP or tournament mode later.

๐ŸŽฎ Cartridge Controller

  • Coin Flip, Roulette, and Rock Paper Scissors are all integrated with the Cartridge Controller to manage session states, persistent identities, and seamless in-game transactions.

๐Ÿ“ฑ Starknet.dart (Mobile UX)

  • All games are optimized for mobile with Starknet.dart for wallet interaction and mobile UX.

  • This includes real-time gameplay on mobile browsers with no gas friction.

  • Future plans include full native app with persistent login.

๐ŸŽจ Visual & Game Design

  • Games use a clean, arcade-inspired design optimized for both desktop and mobile devices.

  • Every game interaction (e.g., dice roll, bet placement, move, reveal) is logged on-chain and can be replayed or verified.

  • Animations, audio effects, and celebratory win-states create an engaging user loop.

๐ŸŽฏ Track Alignment

๐Ÿ›  Track 1: Build with Dojo and Cartridge Controllers

โœ… Snakes & Ladders runs entirely on Dojo ECS + Systems + World

โœ… Game events such as dice rolls and movements are on-chain

โœ… Modular logic allows fast extension to PvP or multi-board rooms

โœ… Seamless session integration with Cartridge Controller

๐Ÿ“ฑ Track 2: Build Mobile Apps with Starknet.dart

โœ… All games are mobile-accessible

โœ… Starknet.dart used for wallet connection and game interaction

โœ… Lightweight UI, touch-optimized input, gasless gameplay via session keys

๐ŸŒ Track 3: Best Use of Starknet

โœ… All logic is on-chain and verified using Starknet VRF

โœ… Uses Dojo, Starknet.js, and Starknet.dart to cover full-stack Starknet stack

โœ… Demonstrates feasible long-term vision with a tokenized, open arcade protocol

โœ… Supports modular game addition using a Game SDK model


๐Ÿ” Technical Stack

  • Frontend: Next.js, React, TypeScript, TailwindCSS

  • Smart Contracts: Cairo, Dojo Systems, Starknet VRF

  • Infrastructure: Dojo World, Cartridge Controller

  • Mobile: Starknet.dart

  • Wallets: Argent X, Braavos (desktop + mobile)

  • Hosting: Vercel

  • DevOps: GitHub, Cairo CLI, Starknet CLI


๐Ÿ’ก Unique Differentiators

  • First live multi-game arcade on Starknet using Dojo + Starknet.dart + Cartridge

  • Proven, working game logic deployed live โ€” not just a prototype

  • Designed from the ground up to be modular, scalable, and creator-friendly


Links:

๐Ÿ’ฌ Vision & Roadmap

  • Expand to 15+ games, including PvP and multiplayer battle formats

  • Launch $ARCADI token and NFT-based upgrade system

  • Add creator SDK for third-party game integration

> StarkNet-Arcade (Arcadino) is building the future of fair, on-chain entertainment.

> Powered by Cairo. Designed with Dojo. Built for the Starknet world.

ํ•ด์ปคํ†ค ์ง„ํ–‰ ์ƒํ™ฉ

- โœ… Developed and deployed 5 fully on-chain games: Roulette, Snakes and Ladders, Rock Paper Scissors, Mines and Coin Flip - ๐Ÿง  Integrated **Dojo Engine** for Mines and Snakes & Ladders with full ECS architecture - ๐ŸŽฎ Used **Cartridge Controller** for session state and identity management in games - ๐Ÿ“ฑ Enabled mobile gameplay using **Starknet.dart**, optimized UI/UX for touch devices - ๐Ÿ” Integrated **Starknet VRF** for provably fair randomness - ๐Ÿš€ Deployed contracts on Starknet devnet and frontend on Vercel - ๐ŸŽฅ Created demo video, published GitHub repo, and completed presentation deck > Built, tested, and launched a fully functional on-chain arcade.

๊ธฐ์ˆ  ์Šคํƒ

React
Next
Vue
Motoko
Session keys
Cartridge Controllers
Starknet.dart
Dojo

์ž๊ธˆ ๋ชจ๊ธˆ ์ƒํƒœ

Not raised any till yet but planning to raise now.

ํŒ€ ๋ฆฌ๋”AAmaan Sayyad
์˜คํ”ˆ ์†Œ์Šค
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