Injective Ninja Quest is designed as a beginner-friendly, story-driven mini-game to help newcomers understand the Injective blockchain and the Ninja Labs community through interactive learning.
Injective Ninja Quest is designed as a beginner-friendly, story-driven mini game to help newcomers understand the Injective blockchain and the Ninja Labs community through interactive learning. Many new builders find Injective documentation and ecosystem concepts overwhelming when approached directly. This project transforms that learning journey into a narrative-based quiz game, lowering the barrier to entry while still providing authentic Web3 interaction via Injective public RPC and wallet connectivity.
The project is built specifically for Start! Ninja Break — Chill Building Weeks event and aligns with its goals of lightweight builds, education-first outcomes, and community integration.
During the Start! Ninja Break—Chill Building Weeks, I worked on a project called Injective Ninja Quest, a story-driven mini game designed to help beginners understand the Injective blockchain and the Ninja Labs community in a fun and interactive way. What I’ve Completed So Far Designed the core concept and game flow (story-based chapters + quizzes) Built the Next.js project structure with a playable game flow Implemented wallet connection (read-only) for user personalization Integrated Injective public RPC to fetch live blockchain data Added a point system to reward correct quiz answers Created an initial leaderboard-style ranking for competition Iterated on UI/UX with a focus on Web3, futuristic, and glassmorphic design What I Learned How to interact with the Injective blockchain using public RPC endpoints How to design beginner-friendly Web3 experiences without requiring transactions How Injective’s ecosystem supports builders through tools, docs, and communities like Ninja Labs CN The importance of UI/UX polish in Web3 onboarding products Current Status The game is fully playable end-to-end, and I am currently focused on: Improving visual design and animations Refining the storytelling and quiz experience Preparing screenshots and a short public release post Overall, the hackathon has been a great hands-on way to learn Injective by building instead of just reading documentation.
Ideation stage